I originally delivered this address to the North Hollywood Global Game Jam site on January 20th, 2017, coincidentally, the day of Donald Trump’s inauguration as President of the United States. I forgot to publish it, but here were my thoughts at the time. Hello, and welcome to the North Hollywood Global Game Jam. You are […]
I made a little thing for ResistJam called Words of Resistance! It is a typing game where you transcribe progressive texts to fight off waves of enemies. Check it out.
Happy Holidays folks, incredible card by the equally incredible Chambara Art Director, Catherine Fox. Here’s to a better 2017. We got work to do.
Hi folks, I’m flying north to San Francisco for GDC tomorrow. This year, we’re nominated for the Best Student Game Award at the Independent Games Festival and will be showing Chambara at both the IGF Pavilion and one other location that will be disclosed early next week that still has to be kept under wraps. […]
We submitted Chambara to Indiecade this year, and we were accepted into the summer E3 showcase over at the convention center. We got to exhibit as part of their eSports showcase. It was a lot of fun! We got to show the game to some incredible people, get useful feedback on… feedback, and interact with the press!
Get out to USC Games Demo Day today! I’m going to be presenting Vanishing Point. It’s a tiny first-person puzzle platformer about space and scale for which I led the design team over the last baffling, baffling year. It was a challenging, fun project to work on and I hope I was able to benefit some […]
When we started out on this game, we thought we’d end up with something like this: I think that’s a nice way to reach our target.