#RemakeJam is a game jam where you remake your very first game! #RemakeJam invites participants to contextualize themselves and their current state as game-makers by recognizing their past work and how they’ve grown. Jammers shall use the duration of the game jam to remake the very first game they created, adapting them to use any […]

Heading up to GDC

Hi folks, I’m flying north to San Francisco for GDC tomorrow. This year, we’re nominated for the Best Student Game Award at the Independent Games Festival and will be showing Chambara at both the IGF Pavilion and one other location that will be disclosed early next week that still has to be kept under wraps. […]

E3 2015

We submitted Chambara to Indiecade this year, and we were accepted into the summer E3 showcase over at the convention center. We got to exhibit as part of their eSports showcase. It was a lot of fun! We got to show the game to some incredible people, get useful feedback on… feedback, and interact with the press!

Demo Day 2015!

Get out to USC Games Demo Day today! I’m going to be presenting Vanishing Point. It’s a tiny first-person puzzle platformer about space and scale for which I led the design team over the last baffling, baffling year. It was a challenging, fun project to work on and I hope I was able to benefit some […]